Our childrendon’t needheroes from Hollywood.They’ve had Saintsfor thousands of years.

Instead of fictional superheroes — stories of flesh-and-blood people: a Catholic card game about the saints for the whole family.

100% physical, played at one table — from age three to grandpa.

MOJŻESZ
SP
MOJŻESZ
Prorocy
Wskaż innego proroka, czyli kogoś z tym samym znaczkiem Zastępu — albo powiedz, że go nie ma.
MMXXVI03/40
ŚW. MICHAŁ
CJ
ŚW. MICHAŁ
Aniołowie
Wskaż innego anioła, czyli kogoś z tym samym znaczkiem Zastępu — albo powiedz, że go nie ma.
MMXXVI19/40
ŚW. AGNIESZKA
K
ŚW. AGNIESZKA
Męczennicy
Wskaż innego świętego, który ma obie moje Cnoty — te same dwie ikony co ja — albo powiedz, że nie ma takiego.
MMXXVI39/40
Manifesto ✦

A card

is a sentence

about a hero

who really lived.

By the grace of God.

Works of art, not cartoons01 / Gallery

The realism of the old masters.

Gouache and tempera on canvas, a single light source, a muted earthen palette. Click a card to step closer — as you would in a museum.

Cards shown in Polish — the printed game is Polish-first.

The faces of the saints are flesh-and-blood people, not idealised postcards.

Circle of Saints02 / Why
For every generation

4 difficulty levels in a single round. Grandpa plays a 4-year-old as an equal.

No rulebook evening

The rules fit on one folded insert. Your first turn is a card and one Challenge.

100% analogue calm

No aggression, no violence, no beating other players. Co-operation and closer bonds.

Every card has a source

Historical research kept apart from pious tradition. Church consultation before print.

40 saints in the base set
3 epochs, three colours
4 levels at one table
~128 500 simulated bot games
0 booster packs and random bundles
Our values03 / Brand rules

Entertainment without moral compromise.

We had enough of commercial card games, Halloween monsters and Hollywood heroes. We made games you can be genuinely proud of, as a parent and as a Christian.

Worth the shelf space

Instead of invented monsters, we uncover the astonishing stories of real people from Scripture and the history of the Church.

Depth and strategy

A game takes about 20 minutes, and no two are alike. It never goes stale, because the result turns on what you know about the saints — not on what you hold.

You win with your mind

No booster packs, no random bundles. Collector cards change the picture only — never the strength of a card. Knowledge decides.

Even odds for everyone

No more going easy on the child. Four levels of answering — from pointing a finger to a quiz — and each one scores exactly the same.

One deck04 / Three epochs

One deck, three epochs

Scroll — the colour will walk you through history

I
STARE PRZYMIERZE

Before the Star rose

Noah, Abraham, Moses, David… Prophets and patriarchs who led their people through the desert — literally, and not only. Blue marks every card of this epoch.

MOJŻESZ
SP
MOJŻESZ
Prorocy
Wskaż innego proroka, czyli kogoś z tym samym znaczkiem Zastępu — albo powiedz, że go nie ma.
MMXXVI03/40
II
CZASY JEZUSA

Fishermen, tax collectors, disciples

People who left their nets and went. The ochre of Galilean dust — the middle of the deck and the middle of the story.

ŚW. PIOTR
CJ
ŚW. PIOTR
Apostołowie
Wskaż drugiego apostoła, czyli kogoś z tym samym znaczkiem Zastępu — albo powiedz, że go nie ma.
MMXXVI15/40
III
KOŚCIÓŁ

Witnesses to the ends of the earth

From the catacombs to Maximilian Kolbe and John Bosco. The carmine of this epoch is the colour of courage — the Circle closes, and the deck grows with every generation.

ŚW. AGNIESZKA
K
ŚW. AGNIESZKA
Męczennicy
Wskaż innego świętego, który ma obie moje Cnoty — te same dwie ikony co ja — albo powiedz, że nie ma takiego.
MMXXVI39/40
Demo in your browser05 / Nothing to install
Try a round

Could you beat a three-year-old?

That is not a rhetorical question. At this table everyone gets a question cut to their size — a child points at a symbol, an adult answers from Church history — and a point is worth exactly the same. Nobody is given a handicap and nobody is bored. Click through both sides of the table.

Level 4 Challenge (Witness): To make St Agnes your Intercessor, answer this: which famous early-Christian Father of the Church wrote of her with admiration barely a few decades after her martyrdom?
ŚW. AGNIESZKA
K
ŚW. AGNIESZKA
Męczennicy
Wskaż innego świętego, który ma obie moje Cnoty — te same dwie ikony co ja — albo powiedz, że nie ma takiego.
MMXXVI39/40
Missed. That is the author of the famous treatise “On Virgins”. You lose nothing.
Trial passed! ✦ The card goes to you (a point).
This is how we test the historical and theological knowledge of adults and older teenagers — no allowances made.
CARD IN PLAY
MOJŻESZ
SP
MOJŻESZ
Prorocy
Wskaż innego proroka, czyli kogoś z tym samym znaczkiem Zastępu — albo powiedz, że go nie ma.
MMXXVI03/40

Moses is looking for another Prophet.

CHALLENGE ON THE CARD: “POINT TO SOMEONE ON THE TABLE WITH THE SAME HOST MARK”
Missed. The Host mark sits in the bottom right corner of the card. Look for the same one Moses has.
Well done! ✦ Point scored. Jonah is a Prophet too — the same Host mark.

For younger players the game has three difficulty levels, set by how well they read:

3

PUPIL (ages 7–11)

The child reads on their own a historical note from the booklet and answers the quiz question attached to it.

2

LISTENER (ages 5–6)

An adult reads a simple quiz aloud from the booklet, and the preschooler, who cannot read yet, answers by ear.

1

SEEKER (ages 3–4)

The youngest solve picture-based tasks only — finding symbols on the cards with a finger, exactly as on the interactive table above.

Every generation at one table

One game, the same points — no "junior" edition.

Puts time in order

Three epochs by the colour of the pip: a child places the saints on the timeline.

Trains thinking, not memory

Of 40 cards: 24 challenges accept "there is none", 11 ask you to count.

A point from knowing, never from owning

No stronger cards, no random packs.

The seven Trials06 / Why it is built this way

The opponent is not sitting at the table.

In this game the seven deadly sins are seven cards. None takes points or attacks a player. A Trial lands in the Circle beside a saint — and makes things harder around it: laying more cards, drawing, calling. The saint stays where it is. As in life: sin does not take a person away, it makes it harder for them to connect with others.

in the Circle
MOJŻESZ
SP
MOJŻESZ
Prorocy
Wskaż innego proroka, czyli kogoś z tym samym znaczkiem Zastępu — albo powiedz, że go nie ma.
MMXXVI03/40
from your hand
ESTERA
SP
ESTERA
Królowie
Wskaż innego świętego, który ma obie moje Cnoty — te same dwie ikony co ja — albo powiedz, że nie ma takiego.
MMXXVI06/40

The card in your hand matches the saint in the Circle — you can lay it beside that saint. What happens when a Trial lands next to it? PYCHA touches the saint in the Circle. Nobody can lay a card beside that saint through what joined the two — the card in your hand has to go somewhere else. The saint itself stays in the Circle and still counts. It is lifted by a saint with the Virtue POKORA. NOE carries that Virtue — and a Trial never hinders a saint with its own Virtue. It lies beside the Trial, so call that saint: answer its Challenge. It becomes your Intercessor, and the lifted Trial goes in front of you and scores the same. The card in your hand can be laid again.

Choose a Trial

Every Trial has one Virtue that answers it — and a saint with that Virtue, called by anyone at the table, lifts it from the Circle. "We are not contending against flesh and blood" (Eph 6:12): a child meets this here as a rule of play, long before meeting it as a sentence.

The physical edition07 / Boxes

Boxes that stay with you for years.

A real box and thick cards on the table. Pick the deck for your family.

JONASZ
SP
JONASZ
Prorocy
Powiedz, czego w Kręgu poza mną jest więcej: świętych wezwanych czy milczących — albo że jest po równo.
MMXXVI05/40
ŚW. PIOTR
CJ
ŚW. PIOTR
Apostołowie
Wskaż drugiego apostoła, czyli kogoś z tym samym znaczkiem Zastępu — albo powiedz, że go nie ma.
MMXXVI15/40
Bestseller · Autumn 2026 Presale

Duopack: ZIARNO + PERŁA

The complete 40-saint roster in two compact tuckboxes. Full standalone gameplay — perfect for autumn evenings and All Saints celebrations.

  • 40 unique saint cards in two distinct tuckboxes
  • Both decks in one parcel — one shipping fee
  • Includes folded accordion rules leaflets in each box
Pre-order now 89 PLN after launch: 109 PLN
ŚW. AGNIESZKA
K
ŚW. AGNIESZKA
Męczennicy
Wskaż innego świętego, który ma obie moje Cnoty — te same dwie ikony co ja — albo powiedz, że nie ma takiego.
MMXXVI39/40
MOJŻESZ
SP
MOJŻESZ
Prorocy
Wskaż innego proroka, czyli kogoś z tym samym znaczkiem Zastępu — albo powiedz, że go nie ma.
MMXXVI03/40
Starter deck (2 of 2)

ZIARNO deck

In a box of deep navy — 20 more heroes (St Paul, Moses and St Maximilian Kolbe among them).

  • Zero overlap: entirely different saints from the PERŁA deck
  • Play at once: a complete game in one deck
  • The cheapest way to try the game at your own table
Reserve a copy 49 PLN after launch: 59 PLN
DAWID
SP
DAWID
Królowie
Wskaż drugiego króla, czyli kogoś z tym samym znaczkiem Zastępu — albo powiedz, że go nie ma.
MMXXVI04/40
ŚW. MICHAŁ
CJ
ŚW. MICHAŁ
Aniołowie
Wskaż innego anioła, czyli kogoś z tym samym znaczkiem Zastępu — albo powiedz, że go nie ma.
MMXXVI19/40
Starter deck (1 of 2)

PERŁA deck

The right gift for the smaller occasions (an Easter basket, Children’s Day). A full entry point into the game with 20 cards (St Peter, St Augustine and King David among them).

  • Pocket format: a 70 × 96 mm tuckbox
  • A folded insert for a quick start
  • Joins up with ZIARNO: together they are exactly the 40 cards of the base set
Reserve a copy 49 PLN after launch: 59 PLN
Parents ask08 / Questions

Before you ask.

From what age can you really play?

From three. The SEEKER level (ages 3–4) plays paired with an adult: the adult offers two cards, the child picks one and points at what matches what. No reading and no knowledge of the saints required.

Does the child have to be able to read?

No. The LISTENER (ages 5–6) has the Challenge read aloud and answers by pointing in the Circle — nothing is hidden, so the reader gives nothing away. Reading only comes in at the PUPIL level (7–11).

Won’t the adult be bored?

Everyone plays at their own level in the same turn, and every level scores the same. The WITNESS (12+ and adults) answers questions about the lives of the saints — no allowances. In simulations no level wins more often than another because of age.

How long is a game, and for how many?

2–4 players, about 20 minutes. The hand shrinks as players are added (4 · 3 · 2 cards) — deliberate, and confirmed across hundreds of test games.

Do you have to buy more cards to win?

No — and you never will. A point is won by knowing, never by owning a card. Collector cards change the illustration only; there are no booster packs and no random bundles.

How do we know the content is sound?

Every card carries historical research with its source written down, kept apart from pious tradition. Before print, the whole text goes to church consultation.

Early-access list09 / Sign up
Early-access list

Be the first to know when the pre-sale opens.

The games are in testing with families right now and go to print in 2026. Sign up and we will write to you when the pre-sale opens — at a pre-sale price below the shop one.

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  • The pre-sale price, below the shop price.
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Contact10 / Message
Have a question?

Write to us.

A question about the game, a parish partnership, or anything else — we answer as fast as we can.

  • A parent or a grandparent?Ask about ages, rules, difficulty levels, or whether the game will work in your home.
  • A parish, a school or a catechist?We are preparing a catechetical set and parish terms — write to contact@holyholyholy.pl.
  • An idea or a correction?A saint we are missing, a quiz question, a mistake on a card — we read every message.

Prefer plain e-mail? Write straight to contact@holyholyholy.pl

🔒 Your message is sent to us by e-mail and is not stored on the server or added to any list.